![]() ![]() Combine these additive aural touches with the controller’s game-enhancing feedback features, and those seeking the absolute scariest version of Dead Space will want to consider braving the Ishimura from behind a DualSense.ĭead Space’s detail-drenched setting puts you in the scariest spacecraft this side of “Alien”’s Nostromo, but its cinema-rivaling audio and visual presentation also, er, bleed into the gameplay. Similarly haunting is the desperate, disappointing “ping” you hear upon frantically attempting to administer a med pack - when you have none - seconds before becoming a Necromorph snack. Many of these cues, like the chilling “flatline” that triggers upon death, cleverly creep through the PlayStation 5’s DualSense controller. Beyond the blood-curdling screams, groans, and cries of your alien antagonists - and the unfortunate souls they’ve already encountered - the game’s peppered with subtler sounds capable of testing the limits of our increasingly fragile psyches. Of course, this visually striking living nightmare is further supported by equally engrossing audio work. Toss in plenty of realistic fire, smoke, steam, sparks, fog and other immersion-cranking elements, and Dead Space’s haunted hunk of junk needn’t rely on its crew of mutated corpses to deliver its scares. Our first genuine fright didn’t come from a grotesque Necromorph attempting to skewer us with its spiky appendages, but an innocuous silhouette cast by protagonist Clarke. The gore-soaked setting is complemented by incredibly unsettling, moody lighting effects that literally had us flinching in our seats. Not-so-subtle warnings aside, it’s the expert use of light and shadows that consistently elevates the ship’s goosebump-inducing details. Pro tip: When you encounter a note reading “We have run out of body bags!!”, don’t interpret it as a request to grab more at the grocery store, but rather a strong hint to haul hide in the other direction. Spilled entrails, mutilated corpses and more blood-scrawled messages than you can shake a severed limb at litter your path. And that’s before you encounter your first Necromorph, corpse-reanimating creeps that make run-of-the-mill zombies seem about as threatening as Mister Rogers.Īs Isaac Clarke, an everyman engineer answering a mining starship’s distress call, players quickly find themselves navigating the claustrophobic corridors of the USG Ishimura. While the original Dead Space had little trouble scaring the pants off PlayStation 3 and Xbox 360 players, the next-gen remake significantly ups the ante, fostering a nerve-fraying atmosphere that’ll undoubtedly host our future nightmares. ![]() The result isn’t just the definitive version of a game originally released 15 years ago, but a title that can stand tall among its next-gen console contemporaries. Thankfully, EA’s Motive Studio hasn’t merely mashed these various parts together and hoped for the best, but has clearly created Dead Space from a place of passion. Of course, it’s how all these creative elements come together that ultimately shapes the quality of the finished product. But beyond just raising the cinematic bar and ratcheting the immersion, this return to the derelict USG Ishimura introduces a number of gameplay refinements and improvements over the original. But this ambitious “remake” is just that: a brand-new version of Electronic Arts’ 2008 sci-fi survival horror classic built from the ground up for PS5, Xbox Series X and modern gaming PCs.Īs such, it’s quite faithful to its source material, retaining its core elements but also significantly enhancing them with an overhauled presentation that leverages the latest audio and visual tech to deliver a far more detailed, polished experience. Given that every other game these days is seemingly a remaster, reboot or re-imagining of some sort, you can be excused for not knowing exactly what to expect from the recently released Dead Space. Your CNN account Log in to your CNN account
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